- variableThe name of the variable that this object applies to
C++ Type:AuxVariableName
Description:The name of the variable that this object applies to
- methodThe size calculation to perform ('min' or 'max').
C++ Type:MooseEnum
Description:The size calculation to perform ('min' or 'max').
# ElementLengthAux
Compute the element size using Elem::hmin() or Elem::hmax() from libMesh.
Description
The element "length" is often needed for creating stabilization coefficients or when adapting the mesh. This will compute the minimum or maximum element length and populate an AuxVariable with the result. The element size calculation uses the libMesh hmin()
or hmax()
method from the Elem
class to compute the length.
Example Syntax
[AuxKernels]
[./min]
type = ElementLengthAux
variable = min
method = min
execute_on = initial
[../]
[./max]
type = ElementLengthAux
variable = max
method = max
execute_on = initial
[../]
[../]
(../moose/test/tests/auxkernels/element_length/element_length.i)Input Parameters
- execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Default:LINEAR TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
- boundaryThe list of boundary IDs from the mesh where this boundary condition applies
C++ Type:std::vector
Description:The list of boundary IDs from the mesh where this boundary condition applies
- blockThe list of block ids (SubdomainID) that this object will be applied
C++ Type:std::vector
Description:The list of block ids (SubdomainID) that this object will be applied
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.