BlockDeleter

The BlockDeleter is used to remove elements from a mesh matching a user provided subdomain ID. While most mesh generation operations should be based on geometric operations, it is sometimes easier to remove discretized elements for certain problems.

Mesh modifier which removes elements with the specified subdomain ID

Input Parameters

  • block_idThe block to be deleted

    C++ Type:unsigned short

    Description:The block to be deleted

Required Parameters

  • force_prepareFalseNormally all MeshModifiers run before the mesh is prepared for use. This flag can be set on an individual modifier to force preperation between modifiers where they might be needed.

    Default:False

    C++ Type:bool

    Description:Normally all MeshModifiers run before the mesh is prepared for use. This flag can be set on an individual modifier to force preperation between modifiers where they might be needed.

  • depends_onThe MeshModifiers that this modifier relies upon (i.e. must execute before this one)

    C++ Type:std::vector

    Description:The MeshModifiers that this modifier relies upon (i.e. must execute before this one)

  • new_boundaryoptional boundary name to assign to the cut surface

    C++ Type:BoundaryName

    Description:optional boundary name to assign to the cut surface

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Description:Set the enabled status of the MooseObject.

Advanced Parameters