- boundariesBoundaries to be broken. Default means to break all boundaries
C++ Type:std::vector
Description:Boundaries to be broken. Default means to break all boundaries
- depends_onThe MeshModifiers that this modifier relies upon (i.e. must execute before this one)
C++ Type:std::vector
Description:The MeshModifiers that this modifier relies upon (i.e. must execute before this one)
- force_prepareFalseNormally all MeshModifiers run before the mesh is prepared for use. This flag can be set on an individual modifier to force preperation between modifiers where they might be needed.
Default:False
C++ Type:bool
Description:Normally all MeshModifiers run before the mesh is prepared for use. This flag can be set on an individual modifier to force preperation between modifiers where they might be needed.
BreakBoundaryOnSubdomain
under construction:Undocumented Class
The BreakBoundaryOnSubdomain has not been documented, if you would like to contribute to MOOSE by writing documentation, please see Documenting MOOSE. The content contained on this page explains the typical documentation associated with a MooseObject; however, what is contained is ultimately determined by what is necessary to make the documentation clear for users.
Break boundaries based on the subdomains to which their sides are attached. Naming convention for the new boundaries will be the old boundary name plus "_to_" plus the subdomain name
Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.