- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
- systemALLThe system(s) for which you want to retrieve the number of variables (NL, AUX, ALL). Default == ALL
Default:ALL
C++ Type:MooseEnum
Description:The system(s) for which you want to retrieve the number of variables (NL, AUX, ALL). Default == ALL
NumVars
The NumVars Postprocessor provides information about the number of variables in the simulation. This postprocessor is capable of providing the number of variables in either the Nonlinear system (the system of PDEs you are solving), the Auxiliary system, the system containing only explicit calculations, or both together.
Syntax and Description
Return the number of variables from either the NL, Aux, or both systems.
Input Parameters
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
- outputsVector of output names were you would like to restrict the output of variables(s) associated with this object
C++ Type:std::vector
Description:Vector of output names were you would like to restrict the output of variables(s) associated with this object
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- force_preauxFalseForces the GeneralUserObject to be executed in PREAUX
Default:False
C++ Type:bool
Description:Forces the GeneralUserObject to be executed in PREAUX