GeometrySphere

Snap nodes to the surface of a sphere on adaptivity

Whenever the mesh changes all nodes on the supplied boundary are snapped to the surface of the sphere specified by center and radius. This allows adaptive refinement of curved geometries.

Input Parameters

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

  • boundaryList of boundaries whose nodes are snapped to a given geometry

    C++ Type:std::vector

    Description:List of boundaries whose nodes are snapped to a given geometry

  • radiusSphere radius

    C++ Type:double

    Description:Sphere radius

  • centerSphere center

    C++ Type:libMesh::Point

    Description:Sphere center

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Description:Set the enabled status of the MooseObject.

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

  • force_preauxFalseForces the GeneralUserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Description:Forces the GeneralUserObject to be executed in PREAUX

Advanced Parameters