- surface_boundaryThe list of boundary IDs where nodal normals are computed
C++ Type:std::vector
Description:The list of boundary IDs where nodal normals are computed
NodalNormalsPreprocessor
The NodalNormalsPreprocessor has not been documented, if you would like to contribute to MOOSE by writing documentation, please see Documenting MOOSE. The content contained on this page explains the typical documentation associated with a MooseObject; however, what is contained is ultimately determined by what is necessary to make the documentation clear for users.
!syntax description /UserObjects/NodalNormalsPreprocessor
Input Parameters
- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
- corner_boundaryNode set ID which contains the nodes that are in 'corners'.
C++ Type:BoundaryName
Description:Node set ID which contains the nodes that are in 'corners'.
- blockThe list of block ids (SubdomainID) that this object will be applied
C++ Type:std::vector
Description:The list of block ids (SubdomainID) that this object will be applied
Optional Parameters
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector
Description:Adds user-defined labels for accessing object parameters via control logic.
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Description:The seed for the master random number generator
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Description:Determines whether this object is calculated using an implicit or explicit form